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Kyle Chittenden
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Halo Infinite

Details:
– Position:  Lead Animator
– Platform:  Xbox Consoles and PC
– Release Date:  December 2021

  • Responsibilities:
  • • Lead a team of animators as a co-dev studio to meet 343’s vision
  • • Created numerous first person and third person animations as well as weapon and vehicle animations – notably the Ravager, Skewer, Sentinel Beam, Warthog, Wraith, and Phantom
  • • Worked with the studio’s proprietary editors and systems to manage and solve technical hurdles
  • • Learned and taught 343 studio’s pipeline, workflow, and systems to a team of in-house animators
  • • Scripted Maya tools for other animators to increase speed and efficiency of the animation process

Summary:
https://www.xbox.com/en-US/games/halo-infinite

When all hope is lost and humanity’s fate hangs in the balance, the Master Chief is ready to confront the most ruthless foe he’s ever faced. Step inside the armor of humanity’s greatest hero to experience an epic adventure and explore the massive scale of the Halo ring.

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© 2025 Kyle Chittenden.

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