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Kyle Chittenden
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Heart of War

Details:
– Position:  Designer / Animator
– Platform:  Windows
– Release Date:  January 2013

Summary:
Heart of War is a different take on the MOBA genre that asks, “What would a MOBA be like if the players fought with managing creeps instead of controlling champions?”. It is an RTS, isometric game where creeps spawn along 3 lanes. Players can upgrade the spawn locations of the creeps to range, air superiority, or health. Players can also rotate their base to use their upgraded units to best effect. Certain units are more effective against certain other types (rock beats scissors beats paper).

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© 2025 Kyle Chittenden.

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  • Demo Reel
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